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Summary: | API: Fast scene scrolling when the scene is in a locked-state and locked-widget is out of visible area | ||
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Product: | platform | Reporter: | David Kaspar <dkaspar> |
Component: | Graph | Assignee: | issues@platform <issues> |
Status: | RESOLVED FIXED | ||
Severity: | blocker | Keywords: | API_REVIEW_FAST |
Priority: | P3 | ||
Version: | 6.x | ||
Hardware: | All | ||
OS: | All | ||
Issue Type: | DEFECT | Exception Reporter: | |
Bug Depends on: | |||
Bug Blocks: | 105496, 105009 | ||
Attachments: | Patch |
Description
David Kaspar
2007-04-18 09:59:34 UTC
Possible fixes: 1) Correct the mouse-location by the distance which was scrolled using auto-scrolling feature. This may affect/reduce the auto-scrolling feature and therefore it may be a backward-incompatible solution for users. 2) Introduce a new API for controlling auto-scrolling feature e.g. by setting maximal scroll-range. Requires API changes. 3) Implement hard-coded maximal scroll-range of auto-scrolling feature. Joanne, can you confirm that this was fixed in this morning's nbm. I believe NBM#6. Ignore my last comment. Meant for a different issue. *** Issue 101429 has been marked as a duplicate of this issue. *** Attaching a patch for the issue. It changes bahavior of evaluation/processing mouse-dragged event. Now the mouse-dragged is related to a original location. When the cursor is outside of visible area when then it automatically scroll by 32 to particular side. The patch changes an implementation only. Since it significantly modifies/improves the UI behavior, it is proposed as an API change. Created attachment 42858 [details]
Patch
Fixed in main trunk. Version 2.3. Scrolling logic has been reimplemented. |