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|Summary:||Why is SceneAnimator animation speed fixed?|
|Issue Type:||ENHANCEMENT||Exception Reporter:|
Description daveyost 2008-07-06 01:10:47 UTC
Seems it would be useful to be able to vary it at runtime. Presumably a change to the timing would be queued to take effect after any animation that is in progress.
Comment 1 daveyost 2008-07-08 04:34:17 UTC
Assuming this is a minor fix, I'd say it's very important.
Comment 2 Kris Richards 2008-07-08 16:20:51 UTC
*** This issue has been marked as a duplicate of 139203 ***