Issue 44425

Summary: Classic Callout object missing in Callout Shapes toolbox in Drawing Toolbar
Product: Impress Reporter: ecastro <ecastro>
Component: uiAssignee: AOO issues mailing list <issues>
Status: CONFIRMED --- QA Contact:
Severity: Trivial    
Priority: P4 CC: issues
Version: OOo 2.0 Beta   
Target Milestone: ---   
Hardware: All   
OS: All   
Issue Type: ENHANCEMENT Latest Confirmation in: ---
Developer Difficulty: ---
Attachments:
Description Flags
Example and screenshot of Text toolbar and callouts none

Description ecastro 2005-03-08 09:01:14 UTC
In OOo 2.0 veta (1.9.79) there is *no* button for the "classic" callout object
in the Drawing toolbar. The Callout Shapes toolbox do have several new callout
shapes, but do not include a button for the classic one. That button is included
in the Text toolbar, which is hidden by default. This is inconsistent. If there
is a Callouts toolbox, all Callout objects should be there. 

Even more when the object in question is *the* one present in all previous 1.1.x
existing files. If a user open old Impress files he will have callout objects
that  cannot draw easily with the default Drawing toolbar.
- Enrique -
Comment 1 wolframgarten 2005-03-08 09:30:54 UTC
"That button is included in the Text toolbar, which is hidden by default.": can
 you show me with a screenshot which button do you mean? Thanks. I cannot see
any available or hidden callout button in the text toolbar.
Comment 2 ecastro 2005-03-08 09:49:30 UTC
Created attachment 23504 [details]
Example and screenshot of Text toolbar and callouts
Comment 3 ecastro 2005-03-08 09:51:18 UTC
OK, I have included an screen shot in an Impress document that should have Text
toolbar open and examples of callout types.
 
I have realized that the new "Line Callout 1" and "Line Callout 3" are
essentially the same. Both have a single line segment attached to the textbox.
In "line callout 3" this line is vertical, but the "verticality" in not enforced
(make line only vertical or horizontal). You can drag the line in any angle. 
Thus, this drawing object has exactly the same use as "Line callout 1". It is a
pity such a duplication occurs at the same time that classic Callout objects are
forgotten from the Callout toolbar.

- Enrique -
Comment 4 wolframgarten 2005-03-08 11:41:18 UTC
Hallo Christian, does it really make sense to have this text-toolbar vailable?
Shouldn't we just kick it out and maybe have the callout added to the others?
Please decide.
Comment 5 ecastro 2005-03-08 12:25:12 UTC
Hi,
In the old 1.1.x UI this toolbar was opened from the Drawing toolbar by
long-click  on Text. My preference would be to keep that kind of functionality.
making the "text-toolbar" long-click open from the T icon in the Drawing toolbar.

Another good solution would be just to drop that text-toolbar and add teh
"classic callout" to the Callouts toolbox.
 
I do not understand why now the first items in the drawing toolbar are just
simple drawing tools instead and long-clik toolboxes as they were (this is issue
44247). This means less functionality in the UI. A user can put as "direct"
click the most used tool, without need to dock separate toolbars (wasting screen
space). I have heard the argument that new users may be confused by having a
different icon in the same place if they select another tool. But:
a) New/novice users probably never change it to another
b) The 1.1.x design is superior to MSO, Why drop it away? 

Even more when OOo 2.0 beta *do* keep several toolboxes with that function. See
the "Curve" and "Connector" items in the Drawing toolbar. They do let you chose
the tool and remember it. 

I have the impression that the new design of the Drawing toolbar has not been
considered in full. I think that some decisions were made without thinking in
the consequences for overall functionality and consistency of the UI. I do not
know if the main goal was to "look like MSO", but it seem to. However, the
result is a mix, inconsistent, prone to more confusion. I agree it may be easier
 for teh absolute beginner, but it makes the learning curver more steep than 
before (it is more difficult to become an expert user), and work with advances
features by teh expert user is less eassy now. It is NOT possible to work as
before in soem parts, we are *forced* to do as begginers. Compulsory fit into a
UI is not quite friendly.
- Enrique -     

Comment 6 christian.jansen 2005-05-19 15:25:19 UTC
CJ: Accepted and changed target to later