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Summary: | Navigator for C++ somewhat broken | ||
---|---|---|---|
Product: | cnd | Reporter: | lvskiprof <lvskiprof> |
Component: | Code Model | Assignee: | issues@cnd <issues> |
Status: | NEW --- | ||
Severity: | normal | CC: | lvskiprof |
Priority: | P4 | ||
Version: | 6.x | ||
Hardware: | PC | ||
OS: | Solaris | ||
Issue Type: | DEFECT | Exception Reporter: |
Description
lvskiprof
2009-11-12 11:13:16 UTC
Thanks for the bug. just a clarification: we reference all WildWin to struct WildWin and there are 0 usages of variable WildWin (Find Usages from Navigator view)... lvskiprof, for you workaround would be to rename "struct WildWin" to "struct _WildWin" if it is possible. Btw if WildWin is not used anywhere as struct you can try variable with unnamed struct: struct { char sym_cnt[9]; // count of each symbol char WinSym; // winning symbol char WildCount; // number of wild symbols in hand char anim_bm; // bit map for each of the symbols } WildWin; |