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* Turn on block selection * Select from cursor position 2:19 (,) to 4:29 (}) * Drag the selection to cursor position 2:9 public static final int[] COLORS = { 0xFF0000, 0x00FF00, 0x0000FF, // x 0xFF8080, 0x80FF80, 0x8080FF, // Bright x 0x800000, 0x008000, 0x000080};// Dark x Expected effect: public static final int[] COLORS = { 0xFF0000, 0x0000FF, 0x00FF00, // x 0xFF8080, 0x8080FF, 0x80FF80, // Bright x 0x800000, 0x000080, 0x008000};// Dark x Actual effect: public static final int[] COLORS = { 0xFF0000, 0x0000FF, // x, 0x00FF00};// Dark x
*** This bug has been marked as a duplicate of bug 202570 ***
If it was a duplicate, where does the original describe the loss of lines? If I understand it correctly, the other bug says it works like regular selection, but that doesn't remove anything, just moves it around irregularly, whereas here the selected and some of the surroundings disappear.