Issue 16198 - Connectors go haywire when moving objects
Summary: Connectors go haywire when moving objects
Status: CLOSED IRREPRODUCIBLE
Alias: None
Product: Draw
Classification: Application
Component: code (show other issues)
Version: OOo 1.1 Beta2
Hardware: PC Linux, all
: P3 Trivial (vote)
Target Milestone: ---
Assignee: wolframgarten
QA Contact: issues@graphics
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-06-29 00:25 UTC by andree
Modified: 2003-09-08 16:52 UTC (History)
1 user (show)

See Also:
Issue Type: DEFECT
Latest Confirmation in: ---
Developer Difficulty: ---


Attachments
Archive containing sample drawing and 2 screenshots to illustrate issue (54.79 KB, application/octet-stream)
2003-06-29 00:30 UTC, andree
no flags Details

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Description andree 2003-06-29 00:25:54 UTC
Sceanrio:
In attached drawing, select all objects (13), then move the lot to a different
place.

Result:
All objects that are not connectors are moved correctly, some connectors are
moved correctly while other loose their connection to the object and point to
arbitrary locations.

Expected Result:
All objects including connectors moved correctly.

Remarks:
Apart from the attached drawing, I also include 2 screenshots to highlight the
issue.
Comment 1 andree 2003-06-29 00:30:50 UTC
Created attachment 7216 [details]
Archive containing sample drawing and 2 screenshots to illustrate issue
Comment 2 wolframgarten 2003-06-30 07:17:27 UTC
Duplicate.

*** This issue has been marked as a duplicate of 16197 ***
Comment 3 wolframgarten 2003-06-30 08:11:01 UTC
Reopened.
Comment 4 wolframgarten 2003-06-30 08:32:58 UTC
This one is reproduceable in OO 1.1beta2 but not in a current internal
version. The fix will be included in OO 2.0. Thanks for your help.
Comment 5 andree 2003-06-30 12:38:06 UTC
Huh? It's confirmed in 1.1b2, but it's not in a 'current internal
version' - why would it take until 2.0 to fix it then? I'm puzzled,
please, clarify.

If it is in 1.1b2 but not in a 'current internal version' (whatever
that means) why don't we wait for 1.1rc1 and I restest?

Apart form all this, this bug is not only annoying but IT IS A
REGRESSION FROM 1.0 - sorry for yelling, I just wanted to make the
point. ;-)
Comment 6 wolframgarten 2003-07-01 12:21:32 UTC
The file with the fix is /svx/source/svdraw/svdmrkv.cxx. If you need
an earlier fix you are free to build you own version with the fixed
file. So have fun. No need for shouting.
Comment 7 wolframgarten 2003-07-01 12:21:54 UTC
Closed AGAIN.