Issue 17847 - transparency of icons wrong with voodoo banshee 3dfx
Summary: transparency of icons wrong with voodoo banshee 3dfx
Status: CLOSED DUPLICATE of issue 4676
Alias: None
Product: gsl
Classification: Code
Component: code (show other issues)
Version: OOo 1.1 RC2
Hardware: PC Windows 2000
: P3 Trivial (vote)
Target Milestone: ---
Assignee: stephan_schaefer
QA Contact: issues@gsl
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-08-04 12:25 UTC by Martin Hollmichel
Modified: 2003-08-04 13:51 UTC (History)
1 user (show)

See Also:
Issue Type: DEFECT
Latest Confirmation in: ---
Developer Difficulty: ---


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Description Martin Hollmichel 2003-08-04 12:25:58 UTC
the transparency of some new icons (e.g. export to pdf) looks wrong.

16bit depth: pink colored icons.
24 and 32 bit: white icons.

mh->ssa: I remember a similar behaviour for 1.0 versions, now it reoccurs for
some news icons. Unfortunatly I don't find the old issue.
Comment 1 stephan_schaefer 2003-08-04 12:43:41 UTC
duplicate

*** This issue has been marked as a duplicate of 4676 ***
Comment 2 stephan_schaefer 2003-08-04 12:44:04 UTC
closing
Comment 3 Martin Hollmichel 2003-08-04 13:16:07 UTC
just for the records: 
I don't think this is an duplicate to 4676. in that issue almost all
icons have the described problems. If I open new writer document I
only have 6 defect icons:
* export as pdf
* hyperlink dialog
* gallery
* data sources
* enumeration on/off
* numeration of/off

I don't trust the story of a defect graphic driver if only about 5% of
the icons looks defect.
Comment 4 stephan_schaefer 2003-08-04 13:51:24 UTC
Well, it was my first guess because the driver is the same and from
the attachments of i4676 one can see that some icons were also not
affected. But if you would like to have some additional investigation
you should reopen the bug and pass it to KA who is in charge of the
bitmap rendering code.